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- Game Design Research, Death, Retry & Persistent Growth, Knowledge Progression over Numerical Progression, How Buildcrafting Increases Decision Density
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Relationships come from the local knowledge graph and include reverse links.
- Death, Retry & Persistent Growth死亡、重试与持续成长:Hades / Celeste / Into the BreachRelated
比较三种不同操作与策略压力下,失败如何成为下一次决策的输入。
- Game Design Research游戏设计研究Related
围绕游戏玩法、机制、类型、作品和美术风格进行比较、拆解与验证的研究集合。
- How Buildcrafting Increases Decision Density构筑系统如何提高决策密度:Slay the Spire / Balatro / HadesRelated
比较卡组、祝福、倍率和奖励选择如何改变短局中的决策密度。
- Knowledge Progression over Numerical Progression知识进度如何取代传统数值进度:Outer Wilds / Return of the Obra Dinn / Portal 2Related
比较三种以理解世界、规则或证据链为主要进度的作品。